UbiNET AI Blockchain

UbiNET Update

UbiNET Inc is an IoT 3 Smartliving Platform company that links organic and inorganic items on a planet wide unique identity system, it uses proprietary technologies including a twin AI blockchain and is operated in accordance with the secondary handshake Open Network Ecosystem Protocol ONEP.

The UbiNET platform has many use cases one is the removal of all counterfeit products through the full lifecycle management of everything from Creation to Recycling.

Open Network Ecosystem Protocol “covers the use of a secondary handshake through the central registration of all items. This registration is both distributed and localized and cannot be edited (existing in real-time) but can be added to, to establish the current; status, location and identification of any item. This is an extension of the current network paradigms on two fronts one to confirm identity of all network items and two to move this identification beyond technology based items into remote data about all items that are in the creation to recycling lifecycle” excerpt from patent.

The platform has a number of components;

  1. Operational definition described in the Open Network Ecosystem Protocol ONEP, which defines the lightweight data architecture used and its ability to absorb existing Closed IoT 1 and IoT 2 systems data (see descriptions here). ONEP also includes the operational characteristics for each network;
    1. Personal area network (PAN)
    2. Local area network (LAN)
    3. Metropolitan area network (MAN)
    4. Wide area network (WAN)
  2. Twin private Blockchain balanced and verified through AI, that monitors individual users daily mutating identity key for ‘is present’ and ‘is not present’ transactions.
  3. Embedded micro sensor technology that uses ambient power so that everything organic and inorganic can have a sensor.

In the last six years we have been able to take the concepts from the self building data architecture and transaction history of BitCoin in Blockchain and create our own Blockchain called Ubi.

Ubi is a next generation blockchain that firstly does not use existing codebases associated with blockchain. Ubi is based on Object Oriented Programming that ultimately lends itself to micro services and an API marketplace where companies will be able to engage with Ubi but not through its source code.

There are still a number of limiting factors which are dramatically impacting the ability of UbiNET to be launched;

  1. 5G was expected to have a near unlimited number of connections through the use of MIMO (multiple input, multiple output), unfortunately limits of one hundred billion have been discussed at the 5G Forum at the Mobile World Congress in Barcelona in 2017. This would dramatically limit the use of the system to just 100,000 participants.
  2. There are problems in scaling the blockchain, even by using virtualisation technologies like cloud computing and the light weight nature on ONEP latency could be an issue. due to the vast volumes of transactions and related data calls. Even in cloud computing there are servers and they need to be located somewhere to build a planet wide server system we have investigated on land, undersea and space based farms and don’t have a solution. The use of third party vendors has been ruled out do to access to the source code.

Given no immediate resolution to these impediments our rollout date for UbiNET of 2022 is being put back to 2030.

thingcoin cryptocurrency coin

As ThingCoin is directly related to the value proposition of UbiNET it also won’t be released until there is a clear value to investors.

#UbiNET Corporate #BrandIdentity Launched

Getting the UbiNET Inc. brand going has had a very low priority till now, over the next few months we will be focusing on a number of activities to establish brand identity and brand equity #brandequity #UbiNET #blockchain #IoT #IoT3 #ThingCoin #cryptocurrency #crypto

UbiNET Inc.

#IoT3 #SmartTechnologies to #SmartLiving

Trajectory from Smart Technologies to IoT Ecosystem and on to Smart Living

Something few people have grasped yet is that to get from Smart Technologies to Smart Living (Ubiquity) is a progression, not just in sensors, networks and device thinking, but also in ecosystem and task (to discern if they are even relevant not just the form of them) thinking. As with every other revolution not only does time and people change the meaning of the revolution they also change the trajectory.

At the Global 5G Test Summit at MWC17 in Barcelona the panel was asked what services will 5G bring, extend or establish as the killer services, quite rightly the panel answered that the key services of 4G were not known until the network capability was in place and they evolved by adoption, not by strategy alone.

Three Stages of IoT Evolution

IoT Smart Technologies, #IoT1

Smart Technologies relates to limited networks of control actions, sensors and rules setting devices around a small number of tasks, specific locations or limited markets. They can be added to relatively easily but ultimately can’t manage a whole ecosystem, without replacement. An example would be managing home based utilities; there are already many systems that manage, heating, lighting and security in one system. These systems don’t manage the whole home and all the tasks in a home, so don’t manage the Home Ecosystem. They are also restricted to non complex tasks that that have binary or stepped rules for controlling tasks. For example setting the heating times, temperature, managing lighting, responding to a proximity alert for security, that can be locally or remotely set and observed.

IoT Closed Ecosystems, #IoT2

Closed Ecosystem IoT relates to a fully integrated system of several types of network including machine to machine M2M, machine to human M2H and machine to data system M2D through an application gateway. Additionally these networks provide pre-connected and situational relationships dependent upon tasks, locations and users. An example would be a Home Ecosystem, again as this is the most likely location to get investment at this point in human society.

All possible actions and interactions within a home, including disallow rules (security and safety), policies related to sensors and personal ecosystems are defined and can be added to by users with the correct rights (on matters of safety for example only Parents would have the rights to set safety rules). Every sensor device (item group made from many items with a micro sensor), task (with an outcome) and activity (outcome not essential), item (everything not an item group or a device) can be included in the ecosystem. Personal ecosystems (personal avatar plus id, agenda, voice print, payment), location ecosystems (kitchen, living room, garden etc.) and an Adoption / Attribution Ecosystem (to manage purchase, transit and adoption).

An example of a task would be, an item group close to arrival (washing machine), then arrives, the Home Ecosystem advises a Parent Ecosystem of arrival through audible or voice alert, the Parent working in the garden greets the delivery vocally while remaining in current location and opens the door. The delivery staff enter the property, confirm they are fitting the item group, when it is connected the House Ecosystem sends a request to the Parent Ecosystem, “diagnostics good, adopt?” the Parent says “Adopt”, the House add the item group to the Kitchen and Parent ecosystems and the House Ecosystem “Owned, Working, Value” and updates the Insurance provider, the fitters get a message Adopted and then leave. The Parent rates their service. While this is a simplified view and there are several other M2M processes that happen it shows that a closed Home Ecosystem enables the simplification of process and the ability for remote management of otherwise time consuming and stressful tasks.

IoT Smart Living, Open Ecosystems, UbiNET #IoT3

Open Ecosystem IoT is an evolution of IoT2 that enables an end to end lifecycle management of all items and item groups from material, through creation, use, disposal and recycling. It is not vested in Home only but also in Communities, States, Nations, Internationally and at Planet Level. It fundamentally changes our interactions, behaviors and relationship to work, institutions like banks and security.

#SmartLiving Payment Scenario – while having a coffee with a friend in their house a person sees a nice bowl and says, ‘buy bowl’. Their personal network checks the area and finds three bowls (items), it asks ‘white bowl’ the person says ‘Yes’ the bowl is ordered based upon the person’s personal preference which could be Speed, Price, Color or anything else, for this scenario it’s Speed the Protocol locates the nearest supplier and orders it for immediate delivery. The person carries on chatting and the bowel is delivered to their home and is waiting for when they get home. Payment is automated, they unpack look at the bowel and say, ‘Great Condition’ and feedback allocated is allocated to the carrier, the product and the supplier.

#SmartLiving Recycling Scenario – an item lifecycle is monitored from creation to recycling items that are not recycled retain a relationship with their last individual or other (structure like business or organisation) if should be but not recycled that relationship informs state and national law enforcement.

#SmartLiving Ownership Scenario – when an item is purchased it becomes added to several new ecosystems, individual, family, community, state and nation (if bought outside individual’s country of origin) advising national law enforcement of their status.

#SmartLiving Advance Security Scenario – items that are not recognized as being part of an ecosystem may not join one. Without full lifecycle data, the item will be considered to have no value, fraudulent or stolen. By using an inverse data analysis, a home or other place can detect a person that has no recognizable items and consider them a threat. They will not be allowed access and become the focus of Law Enforcement.

UbiNET Copyright © 2001 Agile World

UbiNET is the Agile World test platform also called Project Charlemagne using 5G and 6G concept where we are building scenarios for IoT3, linking blockchain, sensors and artificial intelligence, which forms the bases of the Open Network Ecosystem Protocol, patent.

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Situational awareness drives the IoT ecosystems and interactive landscape not visual interfaces

The foundation for this thinking goes back to a notion of the ‘social life of things’. If things themselves exist and have a number of trajectories and states then those things also potentially have accessible and useful human touch points in the IoT.

Much of the interactions we humans have become used to are in fact simple touch-points to hidden and complex interactions within dispersed and non-interlinked (at the core) technology systems. This simplification process of creating a directed visual presentation layer enables us to maintain a simplified mental model around our interactions. However in IoT technologies the additional integration of voice, touch and thought require a full understanding of the primary cognitive models for each IoT device and an associated and integrated cognitive model, possible clashes or drop outs and load descriptions (for each constantly changing eco-system) by Thing and Cognitive Group. Only then can an interface be defined.

situational networks with IoT devices services and humans

Above is a visual description of a set of Things available with a person walking through them projecting themselves, a simple human journey. However working in a local model gets the notion of Things and Cognitive Groups across. Each colour group represents a Thing, attempting to get our attention, each Thing does something different, a different set of interactions, activities, behaviours and outcomes. They can talk to each other or ignore each other. The person traversing the real world and IoT landscape walks through several fields of interaction, each time they enter a new field it communicates to them, availability, interaction, messaging (branding, cries for attention, warnings etc.). The first position P1 three touch-points seek engagement, by P2 it’s six touch-points, in P3 five touch-points seeking engagement.

There is no requirement for visual interfaces, in fact audio, smell or touch (vibration or texture) are more likely and in fact desirable to create the ambience for localised interaction and mental association.

Further the current cognitive models associated with the digital existence of tangibles may need to be reconsidered in the context of the IoT as it amalgamates previously separate constructs. It could simply be that the detailed component view we have constructed around daily interactions is no longer valid and we can simplify not only our interactive behaviour but also our descriptors by moving them to high level (directional and instructional avatar) understood constructs rather than the detailed process models we tend to use to live.

SmartLiving UbiNET

#SmartLiving or as we might live with #artificial #intelligence and an open #IoT in a #new #reality

Karl Smith, CEO of Agile World tends to think of himself as a futurist, he immediately see the possibilities of technologies as part of a much larger ecosystem than the one it is intended for.

He looks for ways to test and assess “How we might Live” with the technology and how it will adapt our lives, our cultures and move humanity onwards to greater things delivered through Open IoT Ecosystems in Smart Living and IoT3.

Digital Living

In our modern societies we have relieved ourselves of the burdens of the industrial age and are in the process of doing the same to the digital age. We had digitized the same old processes, making them easier to do, involving less time so we could use that time on other things, but we had not thought to remove them. That is the next stage in human and machine evolution, removing pointless interactions and processes.

“we used to wait until the washing machine broke down, to arrange a service engineer, then we took out a service contract so they would call us, with our IoT machine, it calls the engineer, or shop and they just charge our account when we get the service or comestibles we need to do our washing, but we still need to check we have not been over charged”

We Keep Moving Forward

Modern convince has only changed the stress points in our lives, from analog, to digital and from servant, to master and onward to accountant. However the wider ecosystem changes that are coming, may mean that washing clothes becomes a meaningless process as well. We need to be aware when we build dead end processes and be prepared to throw them away with their subsystems when they become redundant.

Smart Living

There is much talk about digital ecosystems and benefits of IoT and artificial intelligence, but little about the living experience it will create, the social and political upheavals it will cause except in the extreme destruction of humanity and machines as overlords aspect.

However our societies are balanced on several key behaviours that can be changed or in fact removed in a Smart Living scenario.

Smart Living – Wealth

Establishing a means to gain wealth is a clear goal in human existence, regardless if that wealth is the ability to purchase or to be healthy, wealth is essential. Our current society enables wealth acquisition through speculation, work, connections or product distribution, new types of wealth are also on the horizon (which I will cover in another post).

The wide distribution of blockchain technologies afford the ability to remove several of key aspects of speculation. Speculation works through special knowledge, insights of availability, location, size and a choice to sell or buy. However with blockchain only the choice to sell or buy is an unknown factor, everything else is visible. Not only will blockchain reduce and remove hidden wealth it could destroy its value, as moving and reselling by taking advantage of another persons lack of knowledge will no longer be possible.

You might say that the new dynamic of wealth will be Transparency rather than Secrecy. In fact accessing a transparent wealth system from non attributable assets will not be possible as they will be consider tainted or fake, hence they lose their value.

Smart Living – Work

In a smart world do we work? Ideas are still needed but committees about ideas are not, if like the idea we can test buy, by printing it at home. Since it’s creativity and inspiration to be creative that we crave knowledge and creations become the central focus of work, teamwork does not require physical co-location only a communication method. With Smart working, textures, smells, colours. sounds, people can all be delivered virtually. This would mean no more offices, centralised property in a city would no longer be a focus and would cease to have value.

People with ideas that other want is Smart Living Wealth

The nature of world will revert to a more feudal barter system where our services are available as a group (forum or company) or as in individual.

Smart Living – Transport

The big question is where are we going and why? Will humans still want to visit the world or will they have the world in their home?

If work is not the priority is mass transportation a need. If shops are virtual again the question is where are we going and why?

Smart Living – Home

We are looking at a revolution in the the focus on human lives and the home is the major battle ground for Smart Living. As the workplace was for Digital Living a way to create better control and work during previous down times, the home will become a place to enjoy, between working moments.

Sub-cultures

And what happens to everyone else who can’t transition between Digital Living into Smart Living, because of the loss of freedoms, due to not having the skills to function in Smart Living or just not being invited?

The will be and has always been other cultures co-existing the problem even with Digital Living is the marketing makes it desirable to people who can’t by skill or education or work have it. Their addition to society is not respected or valued. The odd thing about Smart Living is that it makes people with manual skills the same value as creative people, because they do things rather than move things around.

You might say that “Smart Living is the end of Management” in all its structures as devices become self managed and humans no longer need it.

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